top 5 themes most critical to UX this year
Some friends chairing a conference asked me today what I though the top 5 themes would be most critical to UX over the coming year. I said:
- designing for mobile as the primary digital channel
- experiences that bridge two channels — I used to say ‘web plus one channel,’ but it might be moving to ‘mobile plus one channel’
- designing for and managing through the explosion of new devices
- UX leadership inside the organization — leadership requires an entirely different set of skills (and perhaps values) than what is focused on inside the IA and UX community; organizations can’t invest in UX without individuals covering this gap; meanwhile, customer services, operations, and people from other backgrounds are jumping into the driver’s seat.
- The UX factory — I’m not sure what else to call it, but I’ve seen many organizations staffing up UX teams in a big way, possibly in response to #3 above, or to compliment agile scrums. Designing the process, roles, and work for such staff — and doing it in a customer centered way — is a giant challenge until itself. While there’s plenty of UX-Teams-of-One out there, I believe there’s also growth in the UX-Teams-of-Plenty.
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